Object Pooling
  • Pool Pool Pool
  • Components
    • Pool Manager
    • Pool Asset
    • Project Configuration
  • Interface
  • Global Functions
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  1. Components

Pool Manager

Class: APoolManager

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Last updated 10 months ago

The Pool Manager in Unreal Engine is a centralized system responsible for managing object pools. It handles the creation, recycling, and reuse of pooled objects, optimizing memory usage and performance by reducing the overhead of frequently spawning and destroying objects.

Setting Up the Pool Manager

Including Pool Manager in Your Map

Add pool manager to your project, and initialize all the assets you want in that particular map.