Pool Manager
Class: APoolManager
Last updated
Class: APoolManager
Last updated
The Pool Manager in Unreal Engine is a centralized system responsible for managing object pools. It handles the creation, recycling, and reuse of pooled objects, optimizing memory usage and performance by reducing the overhead of frequently spawning and destroying objects.
Including Pool Manager in Your Map
Add pool manager to your project, and initialize all the assets you want in that particular map.